Showing posts with label Xbox. Show all posts
Showing posts with label Xbox. Show all posts

Wednesday, 10 December 2025

Spider-Girl Versus Doctor Doom

 

Thank goodness for the Internet Archive! The Wayback Machine is an invaluable source of information on the lost and long gone days of the wild west internet. Today, as a sort of early present, I thought it would be nice to post the promotional comic commonly referred to as ‘Internet Super Heroes Meet Internet Super Villains’ in its entirety.


But what is it, exactly? Well, for starters, it has two names. ‘Internet Super Heroes Meet Internet Super Villains’ is the title that appears on the cover, but the comic’s indicia gives it the title ‘Wired Kids’, along with listing it as ‘No.1, November 2005’. I would argue this latter title should be its official title on places such as the Marvel Wiki, but that’s not important right now.

 

The comic was a custom comic printed under exclusive licence and donated by Marvel to Wired Kids Inc., a charity in the United States which was partly dedicated to promoting internet safety for children and teenagers. It appears Microsoft contributed to the comic’s production, as they are also attributed on the cover and in the indicia, along with their own internet safety program at staysafe.org. And yes, this comic was originally distributed for free. Here’s a few examples of the groups aiming to educate the public about internet safety, courtesy of the internet archive:

 






The comic is written by C.B. Cebulski with pencils by Scott Hepburn, with Cebulski and Nicole Wiley acting as editors. The latter name, Nicole Wiley may be familiar to Spider-Girl readers where she also served as an editor for a time. I have to point out that Mayday does appear visually familiar and similar to her MC2 or Earth-982 counterpart but as will become clear, this is not the MC2 Universe.


MayDayOne@internetsuperheroes.org’ is May’s email address, while Queens, New York is her physical address, though the Parker Family Home depicted does not resemble the design we are used to, and in my opinion resembles more the one from the Sam Raimi Spider-Man films. May is definitely out of character with her actions in this story, though perhaps it’s forgivable given the purpose of the comic. The less said about this facial hair free Peter Parker the better!

 



The Human Torch is a younger, more immature version, while the Thing…isn’t half covered in metal. So this appears to be an incarnation of the Fantastic *FOUR* closer to the early days of the Main Marvel Universe or Earth-616, albeit with a mature adult Peter Parker who’s a father to a teenage daughter and has an obsession with internet security! Evidently, Mayday is known to Johnny and Ben in her civilian identity. That’s nice.

 


The mysterious secret shadow-dwelling big-bad ‘Mood Dood’ is revealed to be none other than Doctor Doom! Not only does Doctor Doom know Spider-Girl’s secret identity as Mayday, having used her personal email to infect and spread his trojan horse virus, but the story rather uncomfortably suggests Victor Von Doom formed an entire online identity and parasocial relationship to do so. I’ll let that sink in.


Another contact of May’s is targeted, Bruce Banner aka the Incredible Hulk. Bruce’s Xbox gaming session is interrupted by one of Doom’s emails leading to him hulking out. The Human Torch, Thing and Hulk all track down Spider-Girl, three adults knowingly plan to beat up a teenage girl. And keep in mind, they all know her secret identity and therefore know Peter is Spider-Man.



Thankfully Peter shows up in costume and clears things up, shortly before a page stuffed with dialogue balloons that delivers the message the whole story has been laying on thick. Oh, and Victor? Maybe next time don’t use your work email to troll people online? ‘Mooddude@Latveria.com’, I mean come on, really!



As much as I am dunking on this harmless and well-intentioned promotional comic, I will say ‘We’ve beaten him so many times, maybe he feels cyber-crime is the only way he can take us down.’ Is possibly the most savage take down of Doctor Doom I’ve come across. Then again, Doom delivers a rather shocking self-own after he is arrested at the Latverian Embassy by the police (can they actually do that?): ‘I wonder if they have internet access in prison…hmmm…so many kids, so little time.’ I know he’s a villain, but I’m surprised Marvel approved portraying their most high-profile villains in this way.



 

Well this was fun. Happy Holidays! I’m off to update my internet security!

 

Until I decipher what THINKB4UCLICK means, I remain

 

frogoat

 

 

 

 

 

 

 

Friday, 18 August 2023

Video Games in the MC2

 

For today’s post, I wanted to try something a little different, by taking a look at video games and how they are referenced in the pages of MC2 comics. Video games, like comics are another often overlooked part of the pop culture landscape which gets little respect so this cross-pollination of media is an interesting lens to look through and get a glimpse of the world as it was at various points in the MC2’s publication history. This is Video Games in the MC2.

 


First up, we have an unidentified (and possibly fictional) video game that J2 aka Zane Yama is seen playing in A-Next #9. J2 tells Mainframe he is playing ‘one of those first person shooters. Playing the game helped him decide how he would vote when the team were debating whether to make the perilous journey to another universe. Notably, the console’s controller has a retro design with only two face buttons which are contrasted by other elements; it is wireless and has a small screen and works in conjunction with what appears to be either Virtual Reality glasses or 3D glasses.

 



Next up, we have another video game device which Rina Logan aka Wild Thing enjoys playing. This one is a hand-held console that uses a VR headset. If Elektra is to be trusted on matters of up-to-date gaming technology, this unidentified console uses cartridges rather than disks. Rina has hacked and modified the fighting action game, allowing her to customise the main character’s appearance to resemble her costumed alter-ego, Wild Thing. This was apparently for a computer class project for which Rina received an ‘A’ grade. Kuroyama, the villainous assassin of the Hand, now rebuilt as a cyborg with a built-in attack computer that uses a virtual reality matrix is inadvertently defeated with one hit after appearing within Rina’s video game (Wild Thing #2).









Apparently in keeping with the MC2’s tradition of ‘themed months,’ we get another video game reference in another second issue. This time in Fantastic Five (vol. 1) #2 we are introduced to Doctor Lenny Gilcrest, a genius who designed a best-selling video game while still in high school who now works for S.H.I.E.L.D.  Gilcrest’s first project for S.H.I.E.L.D. is a Super Android dubbed Superoid which the Fantastic Five help field test. When Lenny is captured, the Superoid is quickly hijacked by the Wizard’s Warriors thanks to Gilcrest’s habit of using the same programming command structure for all his video games. I am curious if one of Lenny’s video games was among those played by J2 or Wild Thing?




 

Just two months later in the pages of Wild Thing #4 we see J2 playing what is almost certainly a Sega Dreamcast console, judging by the distinct controller. The Dreamcast would have been a very relevant console to reference, given its North American release in September 1999, mere months before this issue was released. Not a lot of lead time for artist Ron Lim, but the Dreamcast had already debuted in Japan the year before making it more plausible. I initially thought Juggie Junior was playing Doom, but having checked online, it appears the title never officially came to the Dreamcast. Suffice it say, the game appears to be another first-person shooter in the same vein as the Doom series.



 

The Wild Thing series is apparently the unlikely focus for this post, because in the very next issue we get a throw away reference to Rina’s school crush Colin Brewster’s father. According to Colin, his dad created a computer game with a giant robot that resembled their crash-site discovery: The Iron Despot. After his initial excitement, Colin soon realizes this is no game and eventually the day is saved when Wild Thing tricks the Iron Despot into a sinkhole (Wild Thing #5).




 

In Avengers Next #1 we glimpse yet another first-person shooter that J2 and Bluestreak are playing together in Avengers Compound. The controllers appear to be Xbox 360 controllers given their shape, design, and wireless status. This suggests they are playing on an Xbox 360 console, which was first released in late 2005 which fits with the Avengers Next mini-series which came out a year later in late 2006 Notably, the game display on the television has three player screens, so presumably Bluestreak is multitasking. We can also see three gamertags listed: 896-T, 569-BStreak and 998-J2.

 




That is it for today’s post but if I scrounge up enough material, I may produce a sequel to this post. I think it is interesting to look at the MC2 through the lens of the video game industry and see what was in the zeitgeist during the imprint’s run. It is fun to think the MC2 saw VR games as the future for the video game industry way back in the late 90’s and I had a blast trying to figure out what consoles were real and which were fictional. Special thanks to arias-98105 and the Video Game Console Library, I could not have produced this post without their help.

 

Until I learn how to mod old video games to add custom Spider-Girl player models, I remain

 

frogoat