For today’s post, I wanted to try something a little
different, by taking a look at video games and how they are referenced in the
pages of MC2 comics. Video games, like comics are another often
overlooked part of the pop culture landscape which gets little respect so this
cross-pollination of media is an interesting lens to look through and get a
glimpse of the world as it was at various points in the MC2’s
publication history. This is Video Games in the MC2.
First up, we have an unidentified (and possibly fictional) video
game that J2
aka Zane
Yama is seen playing in A-Next #9. J2 tells Mainframe
he is playing ‘one of those first person shooters’. Playing the
game helped him decide how he would vote when the team were debating whether to
make the perilous journey to another universe. Notably, the console’s
controller has a retro design with only two face buttons which are contrasted
by other elements; it is wireless and has a small screen and works in
conjunction with what appears to be either Virtual Reality glasses or 3D
glasses.
Next up, we have another video game device which Rina
Logan aka Wild
Thing enjoys playing. This one is a hand-held console that uses a VR
headset. If Elektra
is to be trusted on matters of up-to-date gaming technology, this unidentified
console uses cartridges rather than disks. Rina has hacked and modified
the fighting action game, allowing her to customise the main character’s appearance
to resemble her costumed alter-ego, Wild
Thing. This was apparently for a computer class project for which Rina
received an ‘A’ grade. Kuroyama, the villainous assassin of the Hand,
now rebuilt as a cyborg with a built-in attack computer that uses a virtual
reality matrix is inadvertently defeated with one hit after appearing
within Rina’s video game (Wild Thing #2).
Apparently in keeping with the MC2’s tradition of ‘themed
months,’ we get another video game reference in another second issue. This time
in Fantastic Five (vol. 1) #2 we are introduced to Doctor Lenny
Gilcrest, a genius who designed a best-selling video game while still in high
school who now works for S.H.I.E.L.D.
Gilcrest’s first project for S.H.I.E.L.D.
is a Super Android dubbed Superoid which the Fantastic
Five help field test. When Lenny is captured, the Superoid
is quickly hijacked by the Wizard’s Warriors thanks to Gilcrest’s
habit of using the same programming command structure for all his video games. I
am curious if one of Lenny’s video games was among those played by J2 or Wild Thing?
Just two months later in the pages of Wild Thing #4 we
see J2
playing what is almost certainly a Sega Dreamcast console, judging by
the distinct controller. The Dreamcast would have been a very relevant console
to reference, given its North American release in September 1999,
mere months before this issue was released. Not a lot of lead time for artist Ron
Lim, but the Dreamcast had already debuted in Japan the year
before making it more plausible. I initially thought Juggie
Junior was playing Doom, but having checked online, it appears
the title never officially came to the Dreamcast. Suffice it say, the
game appears to be another first-person shooter in the same vein as the Doom
series.
The Wild Thing series is apparently the unlikely
focus for this post, because in the very next issue we get a throw away
reference to Rina’s school crush Colin
Brewster’s father. According to Colin, his dad created a
computer game with a giant robot that resembled their crash-site discovery: The Iron
Despot. After his initial excitement, Colin soon realizes this is no
game and eventually the day is saved when Wild
Thing tricks the Iron Despot into a sinkhole (Wild Thing #5).
In Avengers Next #1 we glimpse yet another first-person
shooter that J2
and Bluestreak
are playing together in Avengers Compound. The controllers appear to be Xbox
360 controllers given their shape, design, and wireless status. This
suggests they are playing on an Xbox 360 console, which was first released
in late 2005 which fits with the Avengers
Next mini-series which came out a year later in late 2006
Notably, the game display on the television has three player screens, so presumably
Bluestreak
is multitasking. We can also see three gamertags listed: 896-T,
569-BStreak and 998-J2.
That is it for today’s post but if I scrounge up enough material,
I may produce a sequel to this post. I think it is interesting to look at the MC2
through the lens of the video game industry and see what was in the zeitgeist during
the imprint’s run. It is fun to think the MC2 saw VR games as the
future for the video game industry way back in the late 90’s and I had a blast
trying to figure out what consoles were real and which were fictional. Special
thanks to arias-98105 and the Video Game Console
Library, I could not have produced this post without their help.
Until I learn how to mod old video games to add custom Spider-Girl
player models, I remain
frogoat
This post offers an intriguing look into the blend of video games and comics in MC2. The references to Gaming Technology during that time period are fascinating, especially with the rise of VR games.
ReplyDeleteThanks for checking it out, I'm glad you enjoyed it!
Delete